security LicenseKit.dev
Public Beta Launches April 5, 2026

Licensing for Desktop, On-Prem, and Edge Software

LicenseKit is the API-first licensing platform for software vendors shipping installable products. Public beta launches April 5, 2026 with hosted APIs, public SDKs, signed runtime validation, floating seats, offline issuance, webhooks, and metered entitlements.

Terminal — license-init
$ npm install @licensekit/sdk
✓ Added @licensekit/[email protected]
import { RuntimeClient } from "@licensekit/sdk"
const client = new RuntimeClient({
baseUrl: "https://api.licensekit.dev",
licenseKey: process.env.LICENSE_KEY
})
const result = await client.validateLicense(...)
>>> valid: true (Ed25519 verified)
SDK Surface

Public docs, package pages, and SDK entry points should reinforce each other.

TypeScript is live on npm, Python is live on PyPI, Go is live as a public module, and Ruby is live on RubyGems. The hosted API at `https://api.licensekit.dev`, public docs, OpenAPI contract, and `llms.txt` are the canonical crawlable surface ahead of the April 5, 2026 public beta.

Read `llms.txt`

Built for Real Software Distribution

Desktop apps, on-prem deployments, plugins, internal tools, edge systems, and usage-metered workflows all need the same thing: reliable licensing state and runtime verification.

10 Core Use Cases
data_usage

Consumption-Metered

Pay-as-you-go logic for APIs and data processing tasks.

cloud_off

Air-Gapped/Offline

Secure activation for high-security environments without internet.

window

Windows Desktop

Native C++ and .NET integrations for legacy and modern Windows.

computer

macOS Direct

Optimized for Apple Silicon and App Store-free distribution.

memory

IoT/Embedded

Lightweight binary footprints for ARM and RISC-V hardware.

factory

Manufacturing

Device-locked licensing for industrial automation and SCADA.

groups

Floating/Concurrent

Shared license pools for enterprise teams and lab environments.

domain

On-Premise Ent.

Private licensing servers deployed within client infrastructure.

auto_awesome

Free Trial to Paid

Seamless in-app upgrade flows with instant activation keys.

extension

Game/Plugin DLC

Modular entitlement systems for dynamic content loading.

Metered Entitlements Without a Separate Product Line

LicenseKit handles software licensing and metered items in the same platform. Use metered entitlements for surveys, API actions, credits, jobs, reports, or other consumable operations without splitting your product catalog across separate systems.

  • check_circle Signed runtime validation with public key verification
  • check_circle Offline issuance and floating-seat support
  • check_circle Metered usage blocks included in beta pricing
RUNTIME EVENTS SIGNED + AUDITABLE
14:02:01 [LK] VALIDATE - KID: active-2026-03
14:02:01 >>> LICENSE: ACTIVE / FEATURE: surveys
14:02:02 >>> SIGNATURE VERIFIED
14:02:05 [LK] CONSUME - METERED ENTITLEMENT
14:02:05 >>> REMAINING: 9,842 EVENTS
Pricing

Public beta pricing for April 5, 2026

Keep the platform fee simple. Software licensing is the core product. Metered items are included as a usage dimension, not a separate product line.

Review the API
SANDBOX

Free

For evaluation, prototypes, and first integrations.

  • 1 product
  • Up to 25 active licenses
  • Hosted API and public SDK access
  • Signed runtime validation
  • No SLA
FOUNDING BETA

$49/month

For indie vendors and small teams shipping real software.

  • Up to 2,500 active licenses
  • Activation, validation, offline, floating, webhooks, version checks
  • 10,000 metered events per month included
  • +$10 per additional 10,000 metered events
  • Manual onboarding during public beta
SCALE

Contact

For higher volume, migration support, and custom operational requirements.

  • Custom limits and usage blocks
  • Priority support and rollout help
  • Custom onboarding and migration planning
  • Higher-volume metered entitlement terms
  • Private environment discussion as needed

Public beta opens April 5, 2026

Use the hosted API, published SDKs, and crawlable docs now. Beta onboarding and pricing are live ahead of launch.